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Samuel Roberts

3D Generlaist

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SKILLS

Check out my series!
The Next Ultranite!

PORTFOLIO & REEL

PORTFOLIO
Animation Reel
A collection of production animations and gameplay animations


Rigging/ Animation
 


Technical Art/ Renders
 

ABOUT ME

ABOUT ME

​I work in all forms of the 3D Pipeline, specializing in Technical Art and Animation. Whether it comes to video games or animations, I have a passion for this medium and continue to push myself with every new project.

I primarily use Blender and work in a anime/toon style in my projects and have streamlined a workflow in Blender utilizing the asset library and creating my own assets and nodegroups for materials to allow for efficient renders and animations.

Previously I worked as a 3D Rigging Artist and Animator for Aviary Productions, creating high quality and well optimized rigs for our Unreal Engine game Dark Aviary. Using a Blender to Unreal Engine workflow.

Previously, I have managed a Bricks and Minifigs store in CO where I did web design, and social media work, creating 3D animations and renders for marketing. I would also video edit and sometimes animate for TheFoldMusic's YouTube channel.

I have graduated from Rocky Mountain College of Art and Design with a Bachelors of Fine Arts in 3D Animation.

SKILLS

Skills & Experience

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BLENDER

Primary program for 3D projects with modeling, rigging and animating, for personal projects, commissions and currently with Aviary Productions.

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MAYA

Modeling, Rigging, and Animating for personal and college projects

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ADOBE PRODUCTS

Substance Painter, Photoshop, After Effects, Premiere, Illustrator, etc.

Texture creation, web design, social media graphic design and video graphics

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CONTACT ME
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CONTACT ME

  • LinkedIn
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  • YouTube

I do not endorse the use of AI generative content, and give no one permission to use my work for such.

© 2023 by Samuel Roberts. Proudly created with Wix.com

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