
ABOUT ME
I work in all forms of the 3D Pipeline, specializing in Rigging and Animation. Whether it comes to video games or animations, I have a passion for this medium and continue to push myself with every new project.
Currently I work as a 3D Rigging Artist and Animator for Aviary Productions, creating high quality and well optimized rigs for our Unreal Engine game Dark Aviary. Using a Blender to Unreal Engine workflow.
Previously, I was a full time LEGO Assistant Mast Model Builder for LEGOLAND DFW where I utilized 3D CAD software to plan and create big LEGO models before building them. I have also managed a Bricks and Minifigs store in CO where I did web design, and social media work, creating 3D animations and renders for marketing. I would also video edit and sometimes animate for TheFoldMusic's YouTube channel.
I have graduated from Rocky Mountain College of Art and Design with a Bachelors of Fine Arts in 3D Animation.
Skills & Experience

BLENDER
Primary program for 3D projects with modeling, rigging and animating, for personal projects, commissions and currently with Aviary Productions.

MAYA
Modeling, Rigging, and Animating for personal and college projects

ADOBE PRODUCTS
Substance Painter, Photoshop, After Effects, Premiere, Illustrator, etc.
Texture creation, web design, social media graphic design and video graphics

UNITY
Creating game assets and avatars for virtual commissions

UNREAL ENGINE
Personal animation projects and rigging/animation for Aviary Productions
